Kasumi character object in Dead or Alive 5


Kasumi character object in Dead or Alive 5

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 size : 15 MB
 Rigged :          
 Texture :        
 PBR :              
 Material :       
 UVmapping :  
 Polygons :     41,903
 Vertices :     23,645

We put Kasumi's 3D model of Dead or Alive 5 exactly right for you.

This model is fully sanded and contains the original material and textures of the game manufacturer.

objectCash intends to give you most of the original characters used in computer games.

These models are fully optimized and professionally designed and are very valuable for training and modeling.

* A few tips on using this object:

These objects have been thoroughly reviewed and amended by Aimdelles & And are not available on any external site of this quality without any problems.

Consider that the finer details of this character include all facial components and & all parts of the body and hair are sanded for motion capture and animated & It is a little difficult by hand due to its large joints.

It is usually time consuming to open a fbx file due to the large number of joints and so on.

If the joint size was large after opening fbx or dae files & And it had all the space around the model, it had to be in the software settings & Adjust their size, these settings in Maya software as follows & is.

Enter the following route:

Window > Settings / Preferences > Preferences > Kinematics

Then change the value of the joints to 0.01.

If you have problems with dea and fbx files you can use obj & Use. This file is precisely the original quality and is fully standard & It is easily accessible by pressing the easy pebble button in Maya in less than 3 & The automatic minute grows to the core components of the body.

Copyright: objectCash

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